What students do in Grade 1
STEM = Science, Technology, Engineering, Math
2017-2018
Science
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Next Generation Science Standards / Common Core State Standards
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Use of hands-on investigation to problem solve
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Language of the discipline (appropriate use of scientific terms)
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Connections between real world experiences and scientific concepts
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Conduct experiments by developing individual questions, making predictions, recording data and results, developing conclusions and sharing information with peers
Technology
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Play math and language arts games
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Beginning keyboarding
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Beginning Word
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Create one PowerPoint slide and publish a short story
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Dash & Dot Coding Robots
Engineering
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Build a tower
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Build with blocks
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Build a housing to keep an ice cube cold
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Build marble runs
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Build structures with playing cards
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Use aluminum foil to create a boat and then put weights in it to determine buoyancy
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Use Magnet tiles to create shapes and structures
Art
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Describe, identify and replicate patterns in art, nature, environment using line, color, shape/form and texture
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Distinguish different art media
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Mix secondary colors from primary colors and describe the process
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Plan and use variations of line, shape/form, color and texture to create ideas, feelings
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Create a representational sculpture, piece of artwork from everyday life
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Identify and describe subjects in art (landscape, portraits, still life0
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Value artistic creations
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Clap rhythmic patterns
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Describe objects designed by artists that are used at home: tables, chairs, cars
Math
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Represent and solve problems involving addition and subtraction
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Understand relationships between addition and subtraction (8+4=12 so 12-4=8)
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Add and subtract within 20
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Memorize math facts to 10
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Work with addition and subtraction equations
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Count, read and write numerals to 120
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Understand place value: how numbers are composed of tens and ones; ten more, ten less, one more and one less.
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Use place value understanding and properties of operations to add and subtract
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Measure lengths
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Tell and write time to hour and half hour
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Represent and interpret data
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Reason with 2 dimensional and 3 dimensional shapes and their attributes
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Understand halves and fourths
Project Based Learning
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Gingerbread Character
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Animal Habitat
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Family Tree
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Community Worker